Although it may seem that the ranges in League of Legends only serve to measure a player's ability, they also determine what their experience will be in a game. The customs change along the qualifying staircase: the clashes can be more or less duration depending on the range, we can find items avoided and even a different number of AFK. However, these are not the only changes. Even the same gameplay, measured both through tactics and the popularity of the champions, also suffer a gigantic transformation.
Lux, the most overvalued character of League of Legends
The analysis of the patches has already made it possible to confirm that characters with higher victory rates are not the most chosen and many occasions lack interest in the community. However, this situation is especially true in the less high qualifying ranges. In the highest areas of the classification the methane has a greater repercussion. The perfect example is lux, the most popular champion of all League of Legends in the second half of the season 11 only thanks to the players with less skill score in the Ranked.
The curious thing about Lux's situation is that she got this position at the top in classification thanks to the less skilled players. 90% of the items in which it was played with it took place in previous platinum games. Attending to the distribution of players in classification items, this means that much less than expected in the qualifying posts above this range was played. A situation very similar to that of Miss Fortune, who was only at the top of the Tier List of popularity in the high ranges for a time when she dominated the shooter position thanks to the changes of Riot Games.
This situation invites us to think about LUX as one of the champions with the lowest qualifying ceiling of League of Legends. Although the new objects and runes have favored it in this last patch 11.23, and she is viable again at the top of the ranking, many players have been forced to leave her character in order to continue going up. In the highest ranges are favored more roof characters in terms of mechanics that do not depend so much on a specific update and have greater options in competitive parties, where the champion has only had 0.6% of Presence this season.
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