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The publication is wrong, probability item autonomous regulatory hole solen

The past day new games all the law amendment is withdrawn ran into fierce opposition from gamers feet at the time. The largest part was to support the game industry self-regulation did not buy the sympathy of the players, except the chance of type Item Regulatory.

The game industry self-regulation represents a probability-type item self-regulation is the key to the probability of information disclosure. Because of where it is 'voluntary' and regulatory forever by breaking the rules can not be legally punished. Therefore, it is only 'failure to publish the game' Penalty to announce the fact that the game live did not participate properly 'to the public through a press release. However there a hole sung sung this publication itself. It says even though six years is not a self-regulatory enforcement.

different from the one press release and the report details the results presented in the same organization?

Let the 'self-regulation failure to publish the game published on November 15th. 1st press release, and if you compare the list of non-compliant game in Korea Game self-regulatory policies monitoring results published report on voluntary mechanisms are different contents. Both materials are dwaetneunde organized on the same basis in the same period, clearly, be in compliance with the game's press release is 14, the number of non-compliant report is the result of the game 15-fold. Looking in greater detail further differences. Raising the game on the results presented in compliance with the report Slayer, Three Kingdoms You ago, Z of the puzzle fell at all the primary release. Like Mongol stated in the press release in compliance with the game Ark, Languished there is no report. Though the results of monitoring data, such as deployed in such institutions would have contained different information.

Let them point out the organization had sent a second press release correcting the non-compliance list of games on November 17th. But this is also different from the results report and the information earlier story. As would have been added to the Slayer could not raise the primary data, published in compliance with the Mongol Ark game to Press and Languished is not the result of the report, Puzzle Kingdoms You before the report on the results of Z is not even a secondary release. I do not know what is about to replace some games did not keep the self-regulation.

This again confirmed the Korea Game voluntary organizations for policy results was answered by a second press release on the 17th of accurate 'compliance with the list of games. Agency side explained it would avoid the errors that were posted incorrectly in the results of monitoring data creation process, to maintain data check process internally is this one again.

December the self-regulation, enhance trust manana from 1?

However, it failed to provide materials side mechanism This is not the first time. Which was the case even before some games, this number is misspelled, the cumulative number of publicity 'does not ADD to the data displayed on a news release gotta often found there a few times never been a correction request.

I said earlier failure to inform the public through the press is the only game on penalty of self-regulation. Therefore, there is an error in the data that story brandishing a knife wrong. In addition, failure to release a game does not have contained such a game missing from the list you want to exclude the public by the chance to meet the criteria, lowered the sales rankings, including what fell away from the monitoring range. There is non-compliant game published The Limits to work properly with penalties alone could not methodical procedures as it is now and did not specifically disclose the information.

What do regulators need in order to prove market manipulation?

The gaming industry has been argued that the problem can be solved through self-regulation themselves. So there is a need also to show that the state is responsible for the end result. As mentioned earlier, however, self-regulation has proved flawed in some management and monitoring results released monthly progress. I solved the problem with self-regulation 'in such a situation that the industry has argued persuasively lose.

From the last day Korea Game Industry Association has been strengthened existing push forward implementation of 'probability-type item self-regulation. The point is, the probability of an existing public disclosure about the probability is not paid and had a free item that combines targeted and reinforced with synthetic addition to the so-called 'Draw (capsule), items that would reveal the individual probabilities. But this, too, if under the current system it is difficult to avoid the criticism that there is no effectiveness.

The Korea Game autonomous policy instruments chapter nahyeonsu Secretariat for the existing situation, there is Hayden set up a system to manage the monitoring results to the structure himself, the game unit does not track the history of each game. The last one was also monitor maintenance according to the Self-Regulatory Code of Conduct as part of strengthening, capsule-shaped, reinforced, synthetic announces the probability of visibility for each part separately. For example, reinforcement was published synthesis had not released, and is referred to as Enhanced adhere, the composite is non-compliant. In addition, we have not released the odds for the entire game items, or said it also plans to hold the data that you are not only part of the entire presentation.

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