According to Guerrilla and Sony, Horizon Forbidden West should be as accessible as many people as possible as possible. That's why the game has been equipped with a whole range of a wide variety of accessibility options that should ensure exactly. From customizable levels of difficulty to the Copilot feature, a whole lot is on board.
Horizon Forbidden West has a whole menu meaningful accessibility options
Horizon Forbidden West will soon appear very soon and of course you will be played by as many people as possible when it goes to Guerrilla and Sony. Accordingly, some accessibility setting options have been installed, which enable that to people with special demands, sensitivities or disabilities.
But first: look at our Horizon-PreviewVideo !
These options are available: There are plenty of accessibility features in a detailed contribution to the PlayStation Blog.
- General : Subtitles whose background and font size can be adjusted. Audio and subtitle language can be set separately. A notebook as well as your own tutorial area should help with tips and backgrounds.
- Difficulty Options : You have the choice of story mode hard, but can also choose a custom difficulty level to customize individual details such as damage and more. The lightweight booty option automatically logs resources in the death of a machine, even if you do not replace them in the fight.
- Controller Settings : Horizon Forbidden West offers left-handed support and complete button remapping, so you can re-prove all buttons to your heart's content. A second person can also support a second controller thanks to co-pilot system, but it is not a co-op. Acceleration sensor and gyroscope are targeted with movements of the controller and there are plenty of options. For example, you can turn off the adaptive triggers, just like vibrations and much more.
- Gameplay Help : Here you can customize how much the game will slow down at concentration, how long it takes or that it activates itself. There are also automatic healing, target aids, quest markers and the ability to permanently show waypoints and climb marks. You can also make a setting that automatically activates the shield wing when dropping somewhere and you can follow the machines automatically because of it.
* Audio and graphics : Motion blur, camera wags, HUD, the volume of different elements, sounds that are similar to tinnitus or act as a trigger or could provide for stimulus surplus - all this can be switched on and off or adjusting it individually.
Only movement drops: A color blindness option does not appear in the gifs and images of the menus and in the entire blog entry. Actually, such a setting is now part of the good accessibility standard. But of course we do not know exactly whether the feature in the game is necessary or perhaps contained somewhere in the options.
More on the subject:
- Accessibility is much more than subtitles and difficulty levels
- Website helps to find more info about barrier-free games
- barrier-free gaming - Why representation is so important
Horizon Forbidden West appears on 18 February, so in a week! That is, you only have six or seven times to sleep. The Open World title comes on the market for both PS4 and PS5. If your clever buys, you can save money for the PS5 version.
Do you lack certain customization options? What do you use regularly?
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