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Starfield reveals a new point -bed persuion system

Todd A new question and answers session with director Todd Howard h allowed us to know new details about Star field, the ambitious title that Bethesda is preparing for Xbox and PC consoles. In the video, which you can see under these lines, The creative confirms a new persuion system in the dialogues, well other interesting pects about this new intellectual property.

It w known that this science fiction title would have at let 200,000 dialogue lines, but since June these numbers have grown considerably: today, The script h 252,953 lines , a figure that doubles those of Fallout 4 (111,000). Regarding the dialogue system, Howard h defined it the Bethesda clsic. However, he implements a novelty to take into account. It is now possible to use special points to persuade other characters during conversations.

It seems that it is part of the dialogue, but you spend points to convince them . It seems natural, not if we went into another way in which it does not seem like a normal dialogue, he explained in the video.

Changes in the fuel system

Todd Howard h revealed that at first, they planned to play with the fuel of the ship. If he exhausted, the player would be stranded in space. L They read the conclusion that it w too punitive for the user, so they decided to modify it. In the current build, the fuel is not spent, although there is a limitation: this parameter determines how far you can go at once.

Star field w scheduled for November 2022, but Bethesda announced that he needed some more time to offer the best version of his product. The title will finally be launched at some point in 2023 for Xbox Series X, Xbox Series S and PC. Of course, one will also be available from day one for Xbox Game Ps subscribers.

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